whirlwind attack
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whirlwind attackwhy not adding a skill to the fighters and barbarians.. whirlwind attack? which will allows to attack all opponent around? (ok.. the barbarian is already powerful, but could be interestingto get this skill at the certain level maybe)
i was playing AD&D long time before playing Diablo.. and I've stopped playing Diablo since 4 years..
was reading some technical info in the corerules of the 3rd edition and i thought it could give a new aspect of battle style for characters/groups
While you are at it you should make it so mages and barbs can have a bind-all and a circle-all command as well Anyways I think that some form of attacking more than one creature at once besides using the avalanche realm would be neat. Room-vigor except expanded.
--Keez
Wouldn't that be just awesome? Anyways that was a joking suggestion... don't take it serious or anything. Maybe something like the rangers ability to hold two weapons could turn into an attack the nearest two targets. I suppose I don't mean turned into, but for a whirlwind attack instead of attacking everyone it could attack just two and leave the attacker vulnerable to a counter attack... or have it so it takes longer to gain your ground again to attack again (4 second break or something). Would changing the fighting system to make it more complicated be more practical or preferred though? I am not sure. I should stop rambling and do my homework.
--Keez
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