Patrols

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Patrols

Postby Kampfer » Sun Jun 25, 2006 2:10 pm

why not adding some town guards patrolling the towns when too much "crimes" have been reported (like guards missing.. a desert central place.. a empty market.. etc..)

(yeah yeah more code to add :roll:)
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Postby Ruan » Mon Jun 26, 2006 5:11 pm

Hmmmm... In some of the work-in-progress I have patrolling guards (similar to the one that patrols the castle balcony). I can see how to make a patrolled area increase the number of patrolling guards if the people who are usually in that area are missing.... without changing the code (the logic that Shihan has given to creatures makes quite a lot possible!) Thanks for the suggestion. :)
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Postby Kampfer » Tue Jun 27, 2006 2:57 am

anytime :wink:
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