Hmmm, it took me a while to notice it but we are close to Flint 2.0!?
Release 1.9.8 is a maintenance update and does not modify any game
mechanics
Not many updates until the so awaited version
Are we there already?! :)
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Are we there already?! :)Hmmm, it took me a while to notice it but we are close to Flint 2.0!?
Release 1.9.8 is a maintenance update and does not modify any game mechanics Not many updates until the so awaited version
Hah!
I follow the versioning system roughly as promoted through libtool. Release.Version.Fix (there is a hidden -SubversionCommit for my own benefit). Means I can get to 1.99999.99999 before I might start to feel a smidgeon of guilt for not reaching 2.0.0. Having said that I actually have an empty server framework which was intended to be a genuine 2.0.0, no game code whatsoever but improved and cleaner network/account stuff. Porting everything across to that would take a long long time and you'd see no benefits until it was all ready. I am in the middle of a code update ( well further than the middle ) and although progress is not fast, I am able to maintain that progression which is pleasing. Once done I will be able to tune the database better and create new content more easily.
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