Berserk
Posted: Sun Feb 08, 2004 4:57 pm
Good Idea for the Berserk command
migrate it to a AD&D way... like:
-no HP lost to enter in a rage
-adding HP
-adding STR
-drop AC (you are at 0 it drop to 1 or 2) (cuz of the "I don't care to be hurt")
-at 10% of the HP (10% is an exemple) the berserk just goes away (cuz If i'm bleeing from everywhere even the eyes my "survival" sense will take the lead and i will be able to flee)
-after a berserk phase you lost some HP (if lower than the 10% drop you to 1HP max)
The adding HP is to get a bonus to HP cuz constitution don't add to HP if you have a high CON.
In some case, adding to STR gonna be useless cuz they won't have enough to get a +? bonus to hit or dmg but they still can profit from the HP.
Kampfer
(btw, I'm happy to had the privilege to play in LOS, its a great place to be, continue your good work )
migrate it to a AD&D way... like:
-no HP lost to enter in a rage
-adding HP
-adding STR
-drop AC (you are at 0 it drop to 1 or 2) (cuz of the "I don't care to be hurt")
-at 10% of the HP (10% is an exemple) the berserk just goes away (cuz If i'm bleeing from everywhere even the eyes my "survival" sense will take the lead and i will be able to flee)
-after a berserk phase you lost some HP (if lower than the 10% drop you to 1HP max)
The adding HP is to get a bonus to HP cuz constitution don't add to HP if you have a high CON.
In some case, adding to STR gonna be useless cuz they won't have enough to get a +? bonus to hit or dmg but they still can profit from the HP.
Kampfer
(btw, I'm happy to had the privilege to play in LOS, its a great place to be, continue your good work )