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Lotto System

PostPosted: Tue Aug 02, 2005 11:10 pm
by Hurk
I was playing this other mud and they had a lotto system and I thought it was cool. So I thought it would be cool if there was a lotto system on LoS. and if no one wins the lotto it just keeps adding up until someone wins it.

PostPosted: Tue Aug 02, 2005 11:24 pm
by Kampfer
the amount should be very high to make it profitable.. 1k per ticket... 1 ticket per person.. per week

but not fully sure.. why a paladin would play lotto.. paladin aren'T suppose to be gambler, and a DK playing lotto instead of killing everyone to get the money of the reward.. quite strange.. I'm not sure los is the best place for lotto..

PostPosted: Wed Aug 03, 2005 8:39 am
by Valiant
Plenty other classes who could play the lotto:

Barbarians, fighters, mages, alchemists, thieves, assassins maybe ?, err... uhm... I guess that's about it.

PostPosted: Wed Aug 03, 2005 12:18 pm
by Qoith
Not sure all barbarians could play ... after all some can't count past 3

PostPosted: Wed Aug 03, 2005 2:43 pm
by Valiant
Qoith wrote:Not sure all barbarians could play ... after all some can't count past 3


But they're stupid enough to let themselves talk into participation. 8)

Re: Lotto System

PostPosted: Thu Aug 04, 2005 4:24 am
by stoner
Hurk wrote:I was playing this other mud and they had a lotto system and I thought it was cool. So I thought it would be cool if there was a lotto system on LoS. and if no one wins the lotto it just keeps adding up until someone wins it.

it could possibly work, but it would have to be modified to fit into los without the appearance of the implication being rushed