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Atmosphere

PostPosted: Tue Aug 23, 2005 9:31 pm
by Kampfer
maybe on long term things.. maybe loading atmospshere related on how the lands feel at the moment (I explain :)) if for example there is 6 dark knight (lvl 12+) and nobody else or maybe 1 or 2 random player.. ranger + mage.. the atmosphere could be variable based on the aura of the players.. if more good the lands is clear and nice weather.. if evil it loads clouds.. thunders... maybe dark day..

thats the idea :)

PostPosted: Sun Sep 04, 2005 8:48 pm
by Scorpion
Maybe you it's an idea to make the respawn rate of creatures who get killed a lot, let's say goblin, lower. So that if a pally kills goblins a lot, they don't come back that fast. So he can see his actions really affect the goblins.