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Patrols

PostPosted: Sun Jun 25, 2006 2:10 pm
by Kampfer
why not adding some town guards patrolling the towns when too much "crimes" have been reported (like guards missing.. a desert central place.. a empty market.. etc..)

(yeah yeah more code to add :roll:)

PostPosted: Mon Jun 26, 2006 5:11 pm
by Ruan
Hmmmm... In some of the work-in-progress I have patrolling guards (similar to the one that patrols the castle balcony). I can see how to make a patrolled area increase the number of patrolling guards if the people who are usually in that area are missing.... without changing the code (the logic that Shihan has given to creatures makes quite a lot possible!) Thanks for the suggestion. :)

PostPosted: Tue Jun 27, 2006 2:57 am
by Kampfer
anytime :wink: